NodalValueSampler

Samples values of nodal variable(s).

This VectorPostprocessor is used for sampling nodal variables at each node in the domain, selection of blocks, or selection of boundaries.

commentnote:Vector names / CSV output column names

NodalValueSampler declares a vector for each spatial coordinate, (x, y, z), of the sampled nodes, the IDs of the nodes in a vector named id, and a vector named after each variable sampled, containing the variable values at each point.

Input Parameters

  • sort_byWhat to sort the samples by

    C++ Type:MooseEnum

    Options:x, y, z, id

    Controllable:No

    Description:What to sort the samples by

  • variableThe names of the variables that this VectorPostprocessor operates on

    C++ Type:std::vector<VariableName>

    Controllable:No

    Description:The names of the variables that this VectorPostprocessor operates on

Required Parameters

  • _auto_broadcastFalse

    Default:False

    C++ Type:bool

    Controllable:No

  • blockThe list of blocks (ids or names) that this object will be applied

    C++ Type:std::vector<SubdomainName>

    Controllable:No

    Description:The list of blocks (ids or names) that this object will be applied

  • boundaryThe list of boundaries (ids or names) from the mesh where this object applies

    C++ Type:std::vector<BoundaryName>

    Controllable:No

    Description:The list of boundaries (ids or names) from the mesh where this object applies

  • contains_complete_historyFalseSet this flag to indicate that the values in all vectors declared by this VPP represent a time history (e.g. with each invocation, new values are added and old values are never removed). This changes the output so that only a single file is output and updated with each invocation

    Default:False

    C++ Type:bool

    Controllable:No

    Description:Set this flag to indicate that the values in all vectors declared by this VPP represent a time history (e.g. with each invocation, new values are added and old values are never removed). This changes the output so that only a single file is output and updated with each invocation

  • execute_onTIMESTEP_ENDThe list of flag(s) indicating when this object should be executed, the available options include FORWARD, ADJOINT, HOMOGENEOUS_FORWARD, ADJOINT_TIMESTEP_BEGIN, ADJOINT_TIMESTEP_END, NONE, INITIAL, LINEAR, NONLINEAR, POSTCHECK, TIMESTEP_END, TIMESTEP_BEGIN, MULTIAPP_FIXED_POINT_END, MULTIAPP_FIXED_POINT_BEGIN, FINAL, CUSTOM.

    Default:TIMESTEP_END

    C++ Type:ExecFlagEnum

    Options:FORWARD, ADJOINT, HOMOGENEOUS_FORWARD, ADJOINT_TIMESTEP_BEGIN, ADJOINT_TIMESTEP_END, NONE, INITIAL, LINEAR, NONLINEAR, POSTCHECK, TIMESTEP_END, TIMESTEP_BEGIN, MULTIAPP_FIXED_POINT_END, MULTIAPP_FIXED_POINT_BEGIN, FINAL, CUSTOM

    Controllable:No

    Description:The list of flag(s) indicating when this object should be executed, the available options include FORWARD, ADJOINT, HOMOGENEOUS_FORWARD, ADJOINT_TIMESTEP_BEGIN, ADJOINT_TIMESTEP_END, NONE, INITIAL, LINEAR, NONLINEAR, POSTCHECK, TIMESTEP_END, TIMESTEP_BEGIN, MULTIAPP_FIXED_POINT_END, MULTIAPP_FIXED_POINT_BEGIN, FINAL, CUSTOM.

  • parallel_typeREPLICATEDSet how the data is represented within the VectorPostprocessor (VPP); 'distributed' indicates that data within the VPP is distributed and no auto communication is performed, this setting will result in parallel output within the CSV output; 'replicated' indicates that the data within the VPP is correct on processor 0, the data will automatically be broadcast to all processors unless the '_auto_broadcast' param is set to false within the validParams function.

    Default:REPLICATED

    C++ Type:MooseEnum

    Options:DISTRIBUTED, REPLICATED

    Controllable:No

    Description:Set how the data is represented within the VectorPostprocessor (VPP); 'distributed' indicates that data within the VPP is distributed and no auto communication is performed, this setting will result in parallel output within the CSV output; 'replicated' indicates that the data within the VPP is correct on processor 0, the data will automatically be broadcast to all processors unless the '_auto_broadcast' param is set to false within the validParams function.

  • unique_node_executeFalseWhen false (default), block restricted objects will have the execute method called multiple times on a single node if the node lies on a interface between two subdomains.

    Default:False

    C++ Type:bool

    Controllable:No

    Description:When false (default), block restricted objects will have the execute method called multiple times on a single node if the node lies on a interface between two subdomains.

Optional Parameters

  • allow_duplicate_execution_on_initialFalseIn the case where this UserObject is depended upon by an initial condition, allow it to be executed twice during the initial setup (once before the IC and again after mesh adaptivity (if applicable).

    Default:False

    C++ Type:bool

    Controllable:No

    Description:In the case where this UserObject is depended upon by an initial condition, allow it to be executed twice during the initial setup (once before the IC and again after mesh adaptivity (if applicable).

  • control_tagsAdds user-defined labels for accessing object parameters via control logic.

    C++ Type:std::vector<std::string>

    Controllable:No

    Description:Adds user-defined labels for accessing object parameters via control logic.

  • enableTrueSet the enabled status of the MooseObject.

    Default:True

    C++ Type:bool

    Controllable:Yes

    Description:Set the enabled status of the MooseObject.

  • execution_order_group0Execution order groups are executed in increasing order (e.g., the lowest number is executed first). Note that negative group numbers may be used to execute groups before the default (0) group. Please refer to the user object documentation for ordering of user object execution within a group.

    Default:0

    C++ Type:int

    Controllable:No

    Description:Execution order groups are executed in increasing order (e.g., the lowest number is executed first). Note that negative group numbers may be used to execute groups before the default (0) group. Please refer to the user object documentation for ordering of user object execution within a group.

  • force_postauxFalseForces the UserObject to be executed in POSTAUX

    Default:False

    C++ Type:bool

    Controllable:No

    Description:Forces the UserObject to be executed in POSTAUX

  • force_preauxFalseForces the UserObject to be executed in PREAUX

    Default:False

    C++ Type:bool

    Controllable:No

    Description:Forces the UserObject to be executed in PREAUX

  • force_preicFalseForces the UserObject to be executed in PREIC during initial setup

    Default:False

    C++ Type:bool

    Controllable:No

    Description:Forces the UserObject to be executed in PREIC during initial setup

  • outputsVector of output names where you would like to restrict the output of variables(s) associated with this object

    C++ Type:std::vector<OutputName>

    Controllable:No

    Description:Vector of output names where you would like to restrict the output of variables(s) associated with this object

  • seed0The seed for the master random number generator

    Default:0

    C++ Type:unsigned int

    Controllable:No

    Description:The seed for the master random number generator

  • use_displaced_meshFalseWhether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.

    Default:False

    C++ Type:bool

    Controllable:No

    Description:Whether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.

Advanced Parameters

Input Files