#include <ComputeBoundaryInitialConditionThread.h>
◆ ComputeBoundaryInitialConditionThread() [1/2]
ComputeBoundaryInitialConditionThread::ComputeBoundaryInitialConditionThread |
( |
FEProblemBase & |
fe_problem | ) |
|
◆ ComputeBoundaryInitialConditionThread() [2/2]
◆ caughtMooseException()
Called if a MooseException is caught anywhere during the computation.
The single input parameter taken is a MooseException object.
Definition at line 56 of file ThreadedNodeLoop.h.
60 std::string what(e.
what());
virtual const char * what() const
Get out the error message.
virtual void setException(const std::string &message)
Set an exception, which is stored at this point by toggling a member variable in this class...
FEProblemBase & _fe_problem
static Threads::spin_mutex threaded_node_mutex
◆ join()
◆ keepGoing()
Whether or not the loop should continue.
- Returns
- true to keep going, false to stop.
Definition at line 69 of file ThreadedNodeLoop.h.
FEProblemBase & _fe_problem
virtual bool hasException()
Whether or not an exception has occurred.
◆ onNode()
void ComputeBoundaryInitialConditionThread::onNode |
( |
ConstBndNodeRange::const_iterator & |
node_it | ) |
|
|
virtual |
Called for each node.
Reimplemented from ThreadedNodeLoop< ConstBndNodeRange, ConstBndNodeRange::const_iterator >.
Definition at line 31 of file ComputeBoundaryInitialConditionThread.C.
35 Node * node = bnode->
_node;
46 for (
const auto & ic : ics)
48 ic->computeNodal(*node);
virtual std::size_t numNonlinearSystems() const override
Warehouse for storing initial conditions.
const InitialConditionWarehouse & getInitialConditionWarehouse() const
Return InitialCondition storage.
BoundaryID _bnd_id
boundary id for the node
Node * _node
pointer to the node
void reinit(const Elem *elem)
Reinitialize objects (JxW, q_points, ...) for an elements.
FEProblemBase & _fe_problem
virtual Assembly & assembly(const THREAD_ID tid, const unsigned int sys_num) override
bool hasActiveBoundaryObjects(THREAD_ID tid=0) const
boundary_id_type BoundaryID
const std::map< BoundaryID, std::vector< std::shared_ptr< T > > > & getActiveBoundaryObjects(THREAD_ID tid=0) const
IntRange< T > make_range(T beg, T end)
processor_id_type processor_id() const
◆ operator()()
Definition at line 94 of file ThreadedNodeLoop.h.
104 for (IteratorType nd = range.begin(); nd != range.end(); ++nd)
virtual void printGeneralExecutionInformation() const
Print information about the loop, mostly order of execution of objects.
virtual void caughtMooseException(MooseException &e)
Called if a MooseException is caught anywhere during the computation.
virtual bool keepGoing()
Whether or not the loop should continue.
Provides a way for users to bail out of the current solve.
virtual void pre()
Called before the node range loop.
virtual void post()
Called after the node range loop.
virtual void postNode(ConstBndNodeRange::const_iterator &node_it)
Called after the node assembly is done (including surface assembling)
virtual void onNode(ConstBndNodeRange::const_iterator &node_it)
Called for each node.
◆ post()
◆ postNode()
Called after the node assembly is done (including surface assembling)
- Parameters
-
Definition at line 142 of file ThreadedNodeLoop.h.
◆ pre()
◆ printGeneralExecutionInformation()
|
inlineprotectedvirtualinherited |
◆ _fe_problem
◆ _tid
The documentation for this class was generated from the following files: