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UniformMarker.h
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1 /****************************************************************/
2 /* DO NOT MODIFY THIS HEADER */
3 /* MOOSE - Multiphysics Object Oriented Simulation Environment */
4 /* */
5 /* (c) 2010 Battelle Energy Alliance, LLC */
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8 /* Prepared by Battelle Energy Alliance, LLC */
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14 
15 #ifndef UNIFORMMARKER_H
16 #define UNIFORMMARKER_H
17 
18 #include "Marker.h"
19 
20 class UniformMarker;
21 
22 template <>
24 
25 class UniformMarker : public Marker
26 {
27 public:
29 
30 protected:
31  virtual MarkerValue computeElementMarker() override;
32 
34 };
35 
36 #endif /* UNIFORMMARKER_H */
MarkerValue _mark
Definition: UniformMarker.h:33
Definition: Marker.h:42
The main MOOSE class responsible for handling user-defined parameters in almost every MOOSE system...
MarkerValue
This mirrors the main refinement flag values in libMesh in Elem::RefinementState but adds "dont_mark"...
Definition: Marker.h:58
UniformMarker(const InputParameters &parameters)
Definition: UniformMarker.C:29
InputParameters validParams< UniformMarker >()
Definition: UniformMarker.C:19
const InputParameters & parameters() const
Get the parameters of the object.
Definition: MooseObject.h:53
virtual MarkerValue computeElementMarker() override
Definition: UniformMarker.C:35