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SplineFunction.h
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3 /* MOOSE - Multiphysics Object Oriented Simulation Environment */
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14 
15 #ifndef SPLINEFUNCTION_H
16 #define SPLINEFUNCTION_H
17 
18 #include "Function.h"
19 #include "SplineInterpolation.h"
20 
21 class SplineFunction;
22 
23 template <>
25 
29 class SplineFunction : public Function
30 {
31 public:
33 
34  virtual Real value(Real t, const Point & p) override;
35  virtual RealGradient gradient(Real t, const Point & p) override;
36 
37  virtual Real derivative(const Point & p);
38  virtual Real secondDerivative(const Point & p);
39 
40 protected:
42 
45 };
46 
47 #endif /* SPLINEFUNCTION_H */
RealVectorValue RealGradient
Definition: Assembly.h:43
Base class for function objects.
Definition: Function.h:46
SplineFunction(const InputParameters &parameters)
The main MOOSE class responsible for handling user-defined parameters in almost every MOOSE system...
SplineInterpolation _ipol
virtual Real secondDerivative(const Point &p)
InputParameters validParams< SplineFunction >()
virtual Real value(Real t, const Point &p) override
Override this to evaluate the scalar function at point (t,x,y,z), by default this returns zero...
virtual RealGradient gradient(Real t, const Point &p) override
Function objects can optionally provide a gradient at a point.
const InputParameters & parameters() const
Get the parameters of the object.
Definition: MooseObject.h:53
virtual Real derivative(const Point &p)
int _component
Desired component.
Function that uses spline interpolation.
This class interpolates tabulated functions with cubic splines.