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NearestPointLayeredAverage.h
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3 /* MOOSE - Multiphysics Object Oriented Simulation Environment */
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14 
15 #ifndef NEARESTPOINTLAYEREDAVERAGE_H
16 #define NEARESTPOINTLAYEREDAVERAGE_H
17 
18 // MOOSE includes
20 #include "NearestPointBase.h"
21 #include "LayeredAverage.h"
22 
23 // Forward Declarations
25 
26 template <>
28 
36 class NearestPointLayeredAverage : public NearestPointBase<LayeredAverage>
37 {
38 public:
40 };
41 
42 #endif
This UserObject computes averages of a variable storing partial sums for the specified number of inte...
InputParameters validParams< NearestPointLayeredAverage >()
The main MOOSE class responsible for handling user-defined parameters in almost every MOOSE system...
This UserObject computes averages of a variable storing partial sums for the specified number of inte...
NearestPointLayeredAverage(const InputParameters &parameters)
const InputParameters & parameters() const
Get the parameters of the object.
Definition: MooseObject.h:53