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MaterialRealVectorValueAux.h
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3 /* MOOSE - Multiphysics Object Oriented Simulation Environment */
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14 
15 #ifndef MATERIALREALVECTORVALUEAUX_H
16 #define MATERIALREALVECTORVALUEAUX_H
17 
18 // MOOSE includes
19 #include "MaterialAuxBase.h"
20 
21 // Forward declarations
23 
24 template <>
26 
30 class MaterialRealVectorValueAux : public MaterialAuxBase<RealVectorValue>
31 {
32 public:
38 
39 protected:
40  virtual Real getRealValue() override;
41 
43  unsigned int _component;
44 };
45 
46 #endif // MATERIALREALVECTORVALUEAUX_H
virtual Real getRealValue() override
Returns material property values at quadrature points.
The main MOOSE class responsible for handling user-defined parameters in almost every MOOSE system...
A base class for the various Material related AuxKernal objects.
InputParameters validParams< MaterialRealVectorValueAux >()
MaterialRealVectorValueAux(const InputParameters &parameters)
Class constructor.
const InputParameters & parameters() const
Get the parameters of the object.
Definition: MooseObject.h:53
unsigned int _component
The vector component to output.
AuxKernel for outputting a RealVectorValue material property component to an AuxVariable.