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ErrorFractionMarker.h
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1 /****************************************************************/
2 /* DO NOT MODIFY THIS HEADER */
3 /* MOOSE - Multiphysics Object Oriented Simulation Environment */
4 /* */
5 /* (c) 2010 Battelle Energy Alliance, LLC */
6 /* ALL RIGHTS RESERVED */
7 /* */
8 /* Prepared by Battelle Energy Alliance, LLC */
9 /* Under Contract No. DE-AC07-05ID14517 */
10 /* With the U. S. Department of Energy */
11 /* */
12 /* See COPYRIGHT for full restrictions */
13 /****************************************************************/
14 
15 #ifndef ERRORFRACTIONMARKER_H
16 #define ERRORFRACTIONMARKER_H
17 
18 #include "IndicatorMarker.h"
19 
21 
22 template <>
24 
26 {
27 public:
29 
30  virtual void markerSetup() override;
31 
32 protected:
33  virtual MarkerValue computeElementMarker() override;
34 
35  Real _coarsen;
36  Real _refine;
38 
39  Real _max;
40  Real _min;
41  Real _delta;
44 };
45 
46 #endif /* ERRORFRACTIONMARKER_H */
InputParameters validParams< ErrorFractionMarker >()
virtual MarkerValue computeElementMarker() override
ErrorFractionMarker(const InputParameters &parameters)
The main MOOSE class responsible for handling user-defined parameters in almost every MOOSE system...
MarkerValue
This mirrors the main refinement flag values in libMesh in Elem::RefinementState but adds "dont_mark"...
Definition: Marker.h:58
virtual void markerSetup() override
Is called before any element looping is started so any "global" computation can be done...
const InputParameters & parameters() const
Get the parameters of the object.
Definition: MooseObject.h:53