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ElementExtremeValue.h
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2 /* DO NOT MODIFY THIS HEADER */
3 /* MOOSE - Multiphysics Object Oriented Simulation Environment */
4 /* */
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14 
15 #ifndef ELEMENTEXTREMEVALUE_H
16 #define ELEMENTEXTREMEVALUE_H
17 
19 
20 // Forward Declarations
22 
23 // Input parameters
24 template <>
26 
29 {
30 public:
33  {
34  MAX,
36  };
37 
43 
44  virtual void initialize() override;
45  virtual Real getValue() override;
46  virtual void threadJoin(const UserObject & y) override;
47 
48 protected:
50  virtual void computeQpValue() override;
51 
54 
56  Real _value;
57 };
58 
59 #endif
virtual void threadJoin(const UserObject &y) override
Must override.
ExtremeType _type
The extreme value type.
The main MOOSE class responsible for handling user-defined parameters in almost every MOOSE system...
InputParameters validParams< ElementExtremeValue >()
Real _value
The extreme value.
ExtremeType
Type of extreme value we are going to compute.
A postprocessor for collecting the nodal min or max value.
const InputParameters & parameters() const
Get the parameters of the object.
Definition: MooseObject.h:53
virtual void initialize() override
Called before execute() is ever called so that data can be cleared.
ElementExtremeValue(const InputParameters &parameters)
Class constructor.
Base class for user-specific data.
Definition: UserObject.h:42
virtual void computeQpValue() override
Get the extreme value at each quadrature point.
virtual Real getValue() override
This will get called to actually grab the final value the postprocessor has calculated.