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DiscreteElementUserObject.h
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1 //* This file is part of the MOOSE framework
2 //* https://www.mooseframework.org
3 //*
4 //* All rights reserved, see COPYRIGHT for full restrictions
5 //* https://github.com/idaholab/moose/blob/master/COPYRIGHT
6 //*
7 //* Licensed under LGPL 2.1, please see LICENSE for details
8 //* https://www.gnu.org/licenses/lgpl-2.1.html
9 
10 #pragma once
11 
12 // MOOSE includes
13 #include "ElementUserObject.h"
14 
16 {
17 public:
19 
21 
22  virtual void initialize() override;
23 
25  virtual void execute() override final;
26  virtual void finalize() override final;
27  virtual void threadJoin(const UserObject &) override final;
29 
30  bool needThreadedCopy() const override final { return true; }
31 };
bool needThreadedCopy() const override final
Whether or not a threaded copy of this object is needed when obtaining it in another object...
virtual void threadJoin(const UserObject &) override final
Must override.
DiscreteElementUserObject(const InputParameters &parameters)
The main MOOSE class responsible for handling user-defined parameters in almost every MOOSE system...
virtual void execute() override final
Block all methods that are not used in explicitly called UOs.
const InputParameters & parameters() const
Get the parameters of the object.
virtual void finalize() override final
Finalize.
static InputParameters validParams()
virtual void initialize() override
Called before execute() is ever called so that data can be cleared.
Base class for user-specific data.
Definition: UserObject.h:39