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AddAllSideSetsByNormals.h
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2 /* DO NOT MODIFY THIS HEADER */
3 /* MOOSE - Multiphysics Object Oriented Simulation Environment */
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14 
15 #ifndef ADDALLSIDESETS_H
16 #define ADDALLSIDESETS_H
17 
18 #include "AddSideSetsBase.h"
19 #include "MooseTypes.h"
20 
22 
23 template <>
25 
33 {
34 public:
36 
37 protected:
38  virtual void modify() override;
39 
41 
46  std::set<BoundaryID> _mesh_boundary_ids;
47 };
48 
49 #endif /* ADDALLSIDESETS_H */
std::set< BoundaryID > _mesh_boundary_ids
A pointer to the Mesh&#39;s boundary set, this datastructure will be modified through this modifier...
The main MOOSE class responsible for handling user-defined parameters in almost every MOOSE system...
This class will add sidesets to the entire mesh based on unique normals.
InputParameters validParams< AddAllSideSetsByNormals >()
AddAllSideSetsByNormals(const InputParameters &parameters)
const InputParameters & parameters() const
Get the parameters of the object.
Definition: MooseObject.h:53
virtual void modify() override
Pure virtual modify function MUST be overridden by children classes.
boundary_id_type BoundaryID
Definition: MooseTypes.h:75