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ElementFragmentAlgorithm Member List

This is the complete list of members for ElementFragmentAlgorithm, including all inherited members.

_child_elementsElementFragmentAlgorithmprivate
_crack_tip_elementsElementFragmentAlgorithmprivate
_deleted_nodesElementFragmentAlgorithmprivate
_elementsElementFragmentAlgorithmprivate
_embedded_nodesElementFragmentAlgorithmprivate
_embedded_permanent_nodesElementFragmentAlgorithmprivate
_inverse_connectivityElementFragmentAlgorithmprivate
_new_nodesElementFragmentAlgorithmprivate
_ostreamElementFragmentAlgorithmprivate
_parent_elementsElementFragmentAlgorithmprivate
_permanent_nodesElementFragmentAlgorithmprivate
_temp_nodesElementFragmentAlgorithmprivate
add2DElement(std::vector< unsigned int > quad, unsigned int id)ElementFragmentAlgorithm
add2DElements(std::vector< std::vector< unsigned int >> &quads)ElementFragmentAlgorithm
add3DElement(std::vector< unsigned int > quad, unsigned int id)ElementFragmentAlgorithm
addElemEdgeIntersection(unsigned int elemid, unsigned int edgeid, double position)ElementFragmentAlgorithm
addElemFaceIntersection(unsigned int elemid, unsigned int faceid, std::vector< unsigned int > edgeid, std::vector< double > position)ElementFragmentAlgorithm
addElemNodeIntersection(unsigned int elemid, unsigned int nodeid)ElementFragmentAlgorithm
addFragEdgeIntersection(unsigned int elemid, unsigned int frag_edge_id, double position)ElementFragmentAlgorithm
addFragFaceIntersection(unsigned int ElemID, unsigned int FragFaceID, std::vector< unsigned int > FragFaceEdgeID, std::vector< double > position)ElementFragmentAlgorithm
clearAncestry()ElementFragmentAlgorithm
clearPotentialIsolatedNodes()ElementFragmentAlgorithm
connectFragments(bool mergeUncutVirtualEdges)ElementFragmentAlgorithm
createChildElements()ElementFragmentAlgorithm
ElementFragmentAlgorithm(std::ostream &os)ElementFragmentAlgorithm
error(const std::string &error_string)ElementFragmentAlgorithm
getChildElements()ElementFragmentAlgorithminline
getCrackTipElements()ElementFragmentAlgorithminline
getElemByID(unsigned int id)ElementFragmentAlgorithm
getElemIdByNodes(unsigned int *node_id)ElementFragmentAlgorithm
getEmbeddedNodes()ElementFragmentAlgorithminline
getNewNodes()ElementFragmentAlgorithminline
getParentElements()ElementFragmentAlgorithminline
getPermanentNodes()ElementFragmentAlgorithminline
getTempNodes()ElementFragmentAlgorithminline
initCrackTipTopology()ElementFragmentAlgorithm
printMesh()ElementFragmentAlgorithm
reset()ElementFragmentAlgorithm
restoreFragmentInfo(EFAElement *const elem, const EFAElement *const from_elem)ElementFragmentAlgorithm
sanityCheck()ElementFragmentAlgorithm
updateCrackTipElements()ElementFragmentAlgorithm
updateEdgeNeighbors()ElementFragmentAlgorithm
updatePhysicalLinksAndFragments()ElementFragmentAlgorithm
updateTopology(bool mergeUncutVirtualEdges=true)ElementFragmentAlgorithm
~ElementFragmentAlgorithm()ElementFragmentAlgorithm