This is the complete list of members for EFAFragment3D, including all inherited members.
_faces | EFAFragment3D | private |
_faces_adjacent_to_faces | EFAFragment3D | private |
_host_elem | EFAFragment3D | private |
addFace(EFAFace *new_face) | EFAFragment3D | |
combine_tip_faces() | EFAFragment3D | |
combine_two_faces(unsigned int face_id1, unsigned int face_id2, const EFAFace *elem_face) | EFAFragment3D | private |
connectSubfaces(EFAFace *start_face, unsigned int startOldFaceID, std::vector< std::vector< EFAFace *>> &subfaces) | EFAFragment3D | private |
containsNode(EFANode *node) const | EFAFragment3D | virtual |
EFAFragment() | EFAFragment | |
EFAFragment3D(EFAElement3D *host, bool create_faces, const EFAElement3D *from_host, unsigned int frag_id=std::numeric_limits< unsigned int >::max()) | EFAFragment3D | |
findFacesAdjacentToFaces() | EFAFragment3D | |
get_interior_face_id() const | EFAFragment3D | |
getAdjacentFace(unsigned int face_id, unsigned int edge_id) const | EFAFragment3D | |
getAllNodes() const | EFAFragment3D | virtual |
getCommonNodes(EFAFragment *other) const | EFAFragment | |
getFace(unsigned int face_id) const | EFAFragment3D | |
getFaceID(EFAFace *face) const | EFAFragment3D | |
getFaceNodes(unsigned int face_id) const | EFAFragment3D | |
getHostElement() const | EFAFragment3D | |
getNodeInfo(std::vector< std::vector< unsigned int >> &face_node_indices, std::vector< EFANode *> &nodes) const | EFAFragment3D | |
getNumCutNodes() const | EFAFragment3D | virtual |
getNumCuts() const | EFAFragment3D | virtual |
hasFaceWithOneCut() const | EFAFragment3D | |
isConnected(EFAFragment *other_fragment) const | EFAFragment3D | virtual |
isEdgeConnected(EFAFragment *other_fragment) const | EFAFragment3D | virtual |
isFaceInterior(unsigned int face_id) const | EFAFragment3D | |
isThirdInteriorFace(unsigned int face_id) const | EFAFragment3D | |
loneEdgeOnFace(unsigned int face_id) const | EFAFragment3D | private |
numFaces() const | EFAFragment3D | |
removeEmbeddedNode(EFANode *emb_node) | EFAFragment3D | |
removeInvalidEmbeddedNodes(std::map< unsigned int, EFANode *> &EmbeddedNodes) | EFAFragment3D | virtual |
split() | EFAFragment3D | |
switchNode(EFANode *new_node, EFANode *old_node) | EFAFragment3D | virtual |
~EFAFragment() | EFAFragment | virtual |
~EFAFragment3D() | EFAFragment3D |