This is the complete list of members for EFAElement2D, including all inherited members.
_children | EFAElement | protected |
_crack_tip_neighbors | EFAElement | protected |
_crack_tip_split_element | EFAElement | protected |
_edge_neighbors | EFAElement2D | private |
_edges | EFAElement2D | private |
_fragments | EFAElement2D | private |
_general_neighbors | EFAElement | protected |
_id | EFAElement | protected |
_interior_nodes | EFAElement2D | private |
_local_node_coor | EFAElement2D | private |
_local_nodes | EFAElement | protected |
_nodes | EFAElement | protected |
_num_edges | EFAElement2D | private |
_num_nodes | EFAElement | protected |
_parent | EFAElement | protected |
addChild(EFAElement *child) | EFAElement | |
addCrackTipNeighbor(EFAElement *neighbor_elem) | EFAElement | |
addEdgeCut(unsigned int edge_id, double position, EFANode *embedded_node, std::map< unsigned int, EFANode *> &EmbeddedNodes, bool add_to_neighbor) | EFAElement2D | |
addFragmentEdgeCut(unsigned int frag_edge_id, double position, std::map< unsigned int, EFANode *> &EmbeddedNodes) | EFAElement2D | |
addNodeCut(unsigned int node_id, EFANode *embedded_permanent_node, std::map< unsigned int, EFANode *> &PermanentNodes, std::map< unsigned int, EFANode *> &EmbeddedPermanentNodes) | EFAElement2D | |
branchingSplit(std::map< unsigned int, EFANode *> &EmbeddedNodes) | EFAElement2D | |
clearNeighbors() | EFAElement2D | virtual |
clearParentAndChildren() | EFAElement | |
connectNeighbors(std::map< unsigned int, EFANode *> &PermanentNodes, std::map< unsigned int, EFANode *> &TempNodes, std::map< EFANode *, std::set< EFAElement *>> &InverseConnectivityMap, bool merge_phantom_edges) | EFAElement2D | virtual |
containsNode(EFANode *node) const | EFAElement | |
createChild(const std::set< EFAElement *> &CrackTipElements, std::map< unsigned int, EFAElement *> &Elements, std::map< unsigned int, EFAElement *> &newChildElements, std::vector< EFAElement *> &ChildElements, std::vector< EFAElement *> &ParentElements, std::map< unsigned int, EFANode *> &TempNodes) | EFAElement2D | virtual |
createEdges() | EFAElement2D | |
createLocalNodeFromGlobalNode(const EFANode *global_node) const | EFAElement | |
deleteInteriorNodes() | EFAElement2D | |
edgeContainsTip(unsigned int edge_id) const | EFAElement2D | |
EFAElement(unsigned int eid, unsigned int n_nodes) | EFAElement | |
EFAElement2D(unsigned int eid, unsigned int n_nodes) | EFAElement2D | |
EFAElement2D(const EFAElement2D *from_elem, bool convert_to_local) | EFAElement2D | |
EFAElement2D(const EFAFace *from_face) | EFAElement2D | |
findGeneralNeighbors(const std::map< EFANode *, std::set< EFAElement *>> &InverseConnectivity) | EFAElement | |
fragmentEdgeAlreadyCut(unsigned int ElemEdgeID) const | EFAElement2D | |
fragmentHasTipEdges() const | EFAElement2D | |
fragmentSanityCheck(unsigned int n_old_frag_edges, unsigned int n_old_frag_cuts) const | EFAElement2D | virtual |
getChild(unsigned int child_id) const | EFAElement | |
getCommonNodes(const EFAElement2D *other_elem) const | EFAElement2D | |
getCrackTipNeighbor(unsigned int index) const | EFAElement | |
getCrackTipSplitElementID() const | EFAElement2D | |
getEdge(unsigned int edge_id) const | EFAElement2D | |
getEdgeNeighbor(unsigned int edge_id, unsigned int neighbor_id) const | EFAElement2D | |
getEdgeNodeParametricCoordinate(EFANode *node, std::vector< double > ¶_coor) const | EFAElement2D | |
getEdgeNodes(unsigned int edge_id) const | EFAElement2D | |
getFragment(unsigned int frag_id) const | EFAElement2D | |
getFragmentEdge(unsigned int frag_id, unsigned int edge_id) const | EFAElement2D | |
getFragmentEdgeID(unsigned int elem_edge_id, unsigned int &frag_edge_id) const | EFAElement2D | |
getGeneralNeighbor(unsigned int index) const | EFAElement | |
getGlobalNodeFromLocalNode(const EFANode *local_node) const | EFAElement | |
getInteriorNode(unsigned int interior_node_id) const | EFAElement2D | |
getLocalNodeIndex(EFANode *node) const | EFAElement | |
getMasterInfo(EFANode *node, std::vector< EFANode *> &master_nodes, std::vector< double > &master_weights) const | EFAElement2D | virtual |
getNeighborIndex(const EFAElement *neighbor_elem) const | EFAElement2D | virtual |
getNode(unsigned int node_id) const | EFAElement | |
getNodes() const | EFAElement | inline |
getNonPhysicalNodes(std::set< EFANode *> &non_physical_nodes) const | EFAElement2D | virtual |
getNumCuts() const | EFAElement2D | virtual |
getParent() const | EFAElement | |
getPhantomNodeOnEdge(unsigned int edge_id) const | EFAElement2D | |
getTipEdgeID() const | EFAElement2D | |
getTipEmbeddedNode() const | EFAElement2D | |
id() const | EFAElement | |
initCrackTip(std::set< EFAElement *> &CrackTipElements) | EFAElement2D | virtual |
isCrackTipElement() const | EFAElement2D | virtual |
isCrackTipSplit() const | EFAElement | |
isEdgePhantom(unsigned int edge_id) const | EFAElement2D | |
isFinalCut() const | EFAElement2D | virtual |
isPartial() const | EFAElement2D | virtual |
mapParametricCoordFrom1Dto2D(unsigned int edge_id, double xi_1d, std::vector< double > ¶_coor) const | EFAElement2D | private |
mergeNodes(EFANode *&childNode, EFANode *&childOfNeighborNode, EFAElement *childOfNeighborElem, std::map< unsigned int, EFANode *> &PermanentNodes, std::map< unsigned int, EFANode *> &TempNodes) | EFAElement | protected |
neighborSanityCheck() const | EFAElement2D | virtual |
numChildren() const | EFAElement | |
numCrackTipNeighbors() const | EFAElement | |
numEdgeNeighbors(unsigned int edge_id) const | EFAElement2D | |
numEdges() const | EFAElement2D | |
numFragments() const | EFAElement2D | virtual |
numGeneralNeighbors() const | EFAElement | |
numInteriorNodes() const | EFAElement2D | virtual |
numNodes() const | EFAElement | |
overlaysElement(const EFAElement2D *other_elem) const | EFAElement2D | |
printElement(std::ostream &ostream) const | EFAElement2D | virtual |
printNodes(std::ostream &ostream) const | EFAElement | |
removePhantomEmbeddedNode() | EFAElement2D | virtual |
restoreFragment(const EFAElement *const from_elem) | EFAElement2D | virtual |
setCrackTipSplit() | EFAElement | |
setEdge(unsigned int edge_id, EFAEdge *edge) | EFAElement2D | |
setLocalCoordinates() | EFAElement2D | private |
setNode(unsigned int node_id, EFANode *node) | EFAElement | |
setParent(EFAElement *parent) | EFAElement | |
setupNeighbors(std::map< EFANode *, std::set< EFAElement *>> &InverseConnectivityMap) | EFAElement2D | virtual |
shouldDuplicateCrackTipSplitElement(const std::set< EFAElement *> &CrackTipElements) | EFAElement2D | virtual |
shouldDuplicateForCrackTip(const std::set< EFAElement *> &CrackTipElements) | EFAElement2D | virtual |
shouldDuplicateForPhantomCorner() | EFAElement2D | virtual |
switchEmbeddedNode(EFANode *new_node, EFANode *old_node) | EFAElement2D | virtual |
switchNode(EFANode *new_node, EFANode *old_node, bool descend_to_parent) | EFAElement2D | virtual |
updateFragmentNode() | EFAElement2D | virtual |
updateFragments(const std::set< EFAElement *> &CrackTipElements, std::map< unsigned int, EFANode *> &EmbeddedNodes) | EFAElement2D | virtual |
willCrackTipExtend(std::vector< unsigned int > &split_neighbors) const | EFAElement2D | virtual |
~EFAElement() | EFAElement | virtual |
~EFAElement2D() | EFAElement2D |