SmoothcircleIC creates a circle of a given radius centered at a given point in the domain...
virtual void computeCircleCenters()
SmoothcircleBaseIC is the base class for all initial conditions that create circles.
static InputParameters validParams()
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
const InputParameters & parameters() const
SmoothCircleIC(const InputParameters ¶meters)
virtual void computeCircleRadii()