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PorousFlowNearestQp.h
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1 /****************************************************************/
2 /* MOOSE - Multiphysics Object Oriented Simulation Environment */
3 /* */
4 /* All contents are licensed under LGPL V2.1 */
5 /* See LICENSE for full restrictions */
6 /****************************************************************/
7 
8 #ifndef POROUSFLOWNEARESTQP_QP
9 #define POROUSFLOWNEARESTQP_QP
10 
11 #include "PorousFlowMaterial.h"
12 
13 // Forward Declarations
15 
16 template <>
17 InputParameters validParams<PorousFlowNearestQp>();
18 
24 {
25 public:
26  PorousFlowNearestQp(const InputParameters & parameters);
27 
28 protected:
29  virtual void computeQpProperties() override;
30 
32  MaterialProperty<unsigned int> & _nearest_qp;
33 };
34 
35 #endif // POROUSFLOWNEARESTQP_H
virtual void computeQpProperties() override
MaterialProperty< unsigned int > & _nearest_qp
the nearest quadpoint
Material designed to provide the nearest quadpoint to each node in the element.
InputParameters validParams< PorousFlowNearestQp >()
PorousFlowNearestQp(const InputParameters &parameters)