www.mooseframework.org
ConservedUniformNoise.h
Go to the documentation of this file.
1 //* This file is part of the MOOSE framework
2 //* https://www.mooseframework.org
3 //*
4 //* All rights reserved, see COPYRIGHT for full restrictions
5 //* https://github.com/idaholab/moose/blob/master/COPYRIGHT
6 //*
7 //* Licensed under LGPL 2.1, please see LICENSE for details
8 //* https://www.gnu.org/licenses/lgpl-2.1.html
9 
10 #pragma once
11 
12 #include "ConservedNoiseBase.h"
14 
15 // Forward delcarations
16 
24 class ConservedUniformNoise : public ConservedUniformNoiseVeneer<ConservedNoiseBase>
25 {
26 public:
28 
31  {
32  }
33 };
Veneer to build userobjects that generate a uniformly distributed random number in the interval [-1:1...
static InputParameters validParams()
This Userobject is the base class of Userobjects that generate one random number per timestep and qua...
Userobject that generates a uniformly distributed random number in the interval [-1:1] once per times...
const InputParameters & parameters() const
ConservedUniformNoise(const InputParameters &parameters)