libMesh
no_solution_history.h
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1 // The libMesh Finite Element Library.
2 // Copyright (C) 2002-2017 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
3 
4 // This library is free software; you can redistribute it and/or
5 // modify it under the terms of the GNU Lesser General Public
6 // License as published by the Free Software Foundation; either
7 // version 2.1 of the License, or (at your option) any later version.
8 
9 // This library is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 // Lesser General Public License for more details.
13 
14 // You should have received a copy of the GNU Lesser General Public
15 // License along with this library; if not, write to the Free Software
16 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17 
18 #ifndef LIBMESH_NO_SOLUTION_HISTORY_H
19 #define LIBMESH_NO_SOLUTION_HISTORY_H
20 
21 // Local includes
22 #include "libmesh/solution_history.h"
23 
24 namespace libMesh
25 {
26 
35 {
36 public:
37 
42 
46  virtual ~NoSolutionHistory() {}
47 
51  virtual void store() libmesh_override;
52 
56  virtual void retrieve() libmesh_override;
57 
61  virtual UniquePtr<SolutionHistory > clone() const libmesh_override
62  {
64  }
65 };
66 
67 } // end namespace libMesh
68 
69 #endif // LIBMESH_NO_SOLUTION_HISTORY_H
The libMesh namespace provides an interface to certain functionality in the library.
A SolutionHistory class that enables the storage and retrieval of timesteps and (in the future) adapt...
virtual UniquePtr< SolutionHistory > clone() const libmesh_override
Definition of the clone function needed for the setter function.
std::unique_ptr< T > UniquePtr
Definition: auto_ptr.h:46
&#39;Save nothing&#39; subclass of Solution History, this is the default.
virtual void store() libmesh_override
Virtual function store which we will be overriding.
virtual void retrieve() libmesh_override
Virtual function retrieve which we will be overriding.
virtual ~NoSolutionHistory()
Destructor.