libMesh
ghost_point_neighbors.h
Go to the documentation of this file.
1 // The libMesh Finite Element Library.
2 // Copyright (C) 2002-2017 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
3 
4 // This library is free software; you can redistribute it and/or
5 // modify it under the terms of the GNU Lesser General Public
6 // License as published by the Free Software Foundation; either
7 // version 2.1 of the License, or (at your option) any later version.
8 
9 // This library is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 // Lesser General Public License for more details.
13 
14 // You should have received a copy of the GNU Lesser General Public
15 // License along with this library; if not, write to the Free Software
16 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17 
18 
19 
20 #ifndef LIBMESH_GHOST_POINT_NEIGHBORS_H
21 #define LIBMESH_GHOST_POINT_NEIGHBORS_H
22 
23 // Local Includes
24 #include "libmesh/ghosting_functor.h"
25 
26 namespace libMesh
27 {
28 
37 {
38 public:
39 
43  GhostPointNeighbors(const MeshBase & mesh) : _mesh(mesh) {}
44 
50  virtual void operator() (const MeshBase::const_element_iterator & range_begin,
51  const MeshBase::const_element_iterator & range_end,
53  map_type & coupled_elements);
54 
55 private:
56 
57  const MeshBase & _mesh;
58 };
59 
60 } // namespace libMesh
61 
62 #endif // LIBMESH_GHOST_POINT_NEIGHBORS_H
This abstract base class defines the interface by which library code and user code can report associa...
The definition of the const_element_iterator struct.
Definition: mesh_base.h:1494
MeshBase & mesh
uint8_t processor_id_type
Definition: id_types.h:99
The libMesh namespace provides an interface to certain functionality in the library.
This is the MeshBase class.
Definition: mesh_base.h:68
std::unordered_map< const Elem *, const CouplingMatrix * > map_type
What elements do we care about and what variables do we care about on each element?
GhostPointNeighbors(const MeshBase &mesh)
Constructor.
virtual void operator()(const MeshBase::const_element_iterator &range_begin, const MeshBase::const_element_iterator &range_end, processor_id_type p, map_type &coupled_elements)
For the specified range of active elements, find their point neighbors and interior_parent elements...
This class implements the default geometry ghosting in libMesh: point neighbors and interior_parent e...