20 #ifndef LIBMESH_CELL_TET10_H 21 #define LIBMESH_CELL_TET10_H 24 #include "libmesh/cell_tet.h" 80 virtual ~Tet10() =
default;
95 virtual unsigned int n_sub_elem()
const override {
return 8; }
100 virtual bool is_vertex(
const unsigned int i)
const override;
105 virtual bool is_edge(
const unsigned int i)
const override;
110 virtual bool is_face(
const unsigned int i)
const override;
117 const unsigned int s)
const override;
119 virtual std::vector<unsigned int>
nodes_on_side(
const unsigned int s)
const override;
121 virtual std::vector<unsigned int>
nodes_on_edge(
const unsigned int e)
const override;
128 const unsigned int e)
const override;
135 const unsigned int s)
const override;
152 unsigned int side_node)
const override;
158 unsigned int edge_node)
const override;
164 virtual std::unique_ptr<Elem>
build_side_ptr (
const unsigned int i,
165 bool proxy=
false)
override;
171 const unsigned int i)
override;
177 virtual std::unique_ptr<Elem>
build_edge_ptr (
const unsigned int i)
override;
182 virtual void build_edge_ptr (std::unique_ptr<Elem> & edge,
const unsigned int i)
override;
186 std::vector<dof_id_type> & conn)
const override;
201 const unsigned int v)
const override;
208 virtual std::pair<unsigned short int, unsigned short int>
238 virtual void permute(
unsigned int perm_num)
override final;
253 #ifdef LIBMESH_ENABLE_AMR 259 const unsigned int j,
260 const unsigned int k)
const override;
270 #endif // LIBMESH_ENABLE_AMR 294 #endif // LIBMESH_CELL_TET10_H ElemType
Defines an enum for geometric element types.
virtual Order default_order() const override
Order
defines an enum for polynomial orders.
A Node is like a Point, but with more information.
virtual unsigned int n_second_order_adjacent_vertices(const unsigned int) const override
virtual std::unique_ptr< Elem > build_edge_ptr(const unsigned int i) override
Builds a EDGE3 built coincident with edge i.
virtual unsigned int n_nodes() const override
virtual bool has_affine_map() const override
static const unsigned short int _second_order_adjacent_vertices[6][2]
Matrix that tells which vertices define the location of mid-side (or second-order) nodes...
static const unsigned int edge_nodes_map[num_edges][nodes_per_edge]
This maps the node of the edge to element node numbers.
virtual unsigned short int second_order_adjacent_vertex(const unsigned int n, const unsigned int v) const override
IOPackage
libMesh interfaces with several different software packages for the purposes of creating, reading, and writing mesh files.
This is the base class from which all geometric element types are derived.
The libMesh namespace provides an interface to certain functionality in the library.
virtual std::vector< unsigned int > nodes_on_side(const unsigned int s) const override
virtual void connectivity(const unsigned int sc, const IOPackage iop, std::vector< dof_id_type > &conn) const override
virtual void permute(unsigned int perm_num) override final
Permutes the element (by swapping node and neighbor pointers) according to the specified index...
The Tet is an element in 3D composed of 4 sides.
virtual bool is_node_on_side(const unsigned int n, const unsigned int s) const override
static const Real _embedding_matrix[num_children][num_nodes][num_nodes]
Matrix that computes new nodal locations/solution values from current nodes/solution.
virtual unsigned int n_sub_elem() const override
static const int num_children
LIBMESH_ENABLE_TOPOLOGY_CACHES
Node * _nodelinks_data[num_nodes]
Data for links to nodes.
static const unsigned short int _second_order_vertex_child_number[10]
Vector that names a child sharing each second order node.
virtual bool is_child_on_side(const unsigned int c, const unsigned int s) const override
virtual Real volume() const override
A specialization for computing the volume of a Tet10.
virtual bool is_node_on_edge(const unsigned int n, const unsigned int e) const override
The BoundaryInfo class contains information relevant to boundary conditions including storing faces...
virtual Real embedding_matrix(const unsigned int i, const unsigned int j, const unsigned int k) const override
Matrix used to create the elements children.
virtual unsigned int local_side_node(unsigned int side, unsigned int side_node) const override
virtual void flip(BoundaryInfo *) override final
Flips the element (by swapping node and neighbor pointers) to have a mapping Jacobian of opposite sig...
Tet10(Elem *p=nullptr)
Constructor.
static const int num_sides
static const int nodes_per_edge
virtual std::vector< unsigned int > nodes_on_edge(const unsigned int e) const override
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
ElemType side_type(const unsigned int s) const override final
virtual bool is_vertex(const unsigned int i) const override
The Tet10 is an element in 3D composed of 10 nodes.
virtual ElemType type() const override
virtual std::unique_ptr< Elem > build_side_ptr(const unsigned int i, bool proxy=false) override
Builds a TRI6 built coincident with face i.
static const unsigned int side_nodes_map[num_sides][nodes_per_side]
This maps the node of the side to element node numbers.
virtual bool is_face(const unsigned int i) const override
virtual std::pair< unsigned short int, unsigned short int > second_order_child_vertex(const unsigned int n) const override
static const unsigned short int _second_order_vertex_child_index[10]
Vector that names the child vertex index for each second order node.
virtual unsigned int local_edge_node(unsigned int edge, unsigned int edge_node) const override
virtual bool is_edge(const unsigned int i) const override
static const int num_nodes
Geometric constants for Tet10.
static const int num_edges
static const int nodes_per_side
Tet10 & operator=(const Tet10 &)=delete