libMesh
cell_prism6.h
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1 // The libMesh Finite Element Library.
2 // Copyright (C) 2002-2024 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
3 
4 // This library is free software; you can redistribute it and/or
5 // modify it under the terms of the GNU Lesser General Public
6 // License as published by the Free Software Foundation; either
7 // version 2.1 of the License, or (at your option) any later version.
8 
9 // This library is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 // Lesser General Public License for more details.
13 
14 // You should have received a copy of the GNU Lesser General Public
15 // License along with this library; if not, write to the Free Software
16 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17 
18 
19 
20 #ifndef LIBMESH_CELL_PRISM6_H
21 #define LIBMESH_CELL_PRISM6_H
22 
23 // Local includes
24 #include "libmesh/cell_prism.h"
25 
26 namespace libMesh
27 {
28 
58 class Prism6 final : public Prism
59 {
60 public:
61 
65  explicit
66  Prism6 (Elem * p=nullptr) :
68  {}
69 
70  Prism6 (Prism6 &&) = delete;
71  Prism6 (const Prism6 &) = delete;
72  Prism6 & operator= (const Prism6 &) = delete;
73  Prism6 & operator= (Prism6 &&) = delete;
74  virtual ~Prism6() = default;
75 
79  virtual ElemType type () const override { return PRISM6; }
80 
84  virtual unsigned int n_sub_elem() const override { return 1; }
85 
89  virtual bool is_vertex(const unsigned int i) const override;
90 
94  virtual bool is_edge(const unsigned int i) const override;
95 
99  virtual bool is_face(const unsigned int i) const override;
100 
105  virtual bool is_node_on_side(const unsigned int n,
106  const unsigned int s) const override;
107 
108  virtual std::vector<unsigned int> nodes_on_side(const unsigned int s) const override;
109 
110  virtual std::vector<unsigned int> nodes_on_edge(const unsigned int e) const override;
111 
116  virtual bool is_node_on_edge(const unsigned int n,
117  const unsigned int e) const override;
118 
123  virtual bool has_affine_map () const override;
124 
128  virtual Order default_order() const override;
129 
134  virtual std::unique_ptr<Elem> build_side_ptr (const unsigned int i,
135  bool proxy=false) override;
136 
140  virtual void build_side_ptr (std::unique_ptr<Elem> & elem,
141  const unsigned int i) override;
142 
147  virtual std::unique_ptr<Elem> build_edge_ptr (const unsigned int i) override;
148 
153  virtual void build_edge_ptr (std::unique_ptr<Elem> & edge, const unsigned int i) override;
154 
155  virtual void connectivity(const unsigned int sc,
156  const IOPackage iop,
157  std::vector<dof_id_type> & conn) const override;
158 
162  static const int num_nodes = 6;
163  static const int num_sides = 5;
164  static const int num_edges = 9;
165  static const int num_children = 8;
166  static const int nodes_per_side = 4;
167  static const int nodes_per_edge = 2;
168 
173  static const unsigned int side_nodes_map[num_sides][nodes_per_side];
174 
178  static const unsigned int side_elems_map[num_sides][nodes_per_side];
179 
184  static const unsigned int edge_nodes_map[num_edges][nodes_per_edge];
185 
190  virtual Point true_centroid () const override;
191 
195  virtual Real volume () const override;
196 
200  virtual BoundingBox loose_bounding_box () const override;
201 
202  virtual void permute(unsigned int perm_num) override final;
203 
204  virtual void flip(BoundaryInfo *) override final;
205 
206  ElemType side_type (const unsigned int s) const override final;
207 
208 protected:
209 
214 
215 
216 
217 #ifdef LIBMESH_ENABLE_AMR
218 
222  virtual Real embedding_matrix (const unsigned int i,
223  const unsigned int j,
224  const unsigned int k) const override
225  { return _embedding_matrix[i][j][k]; }
226 
232 
234 
235 #endif // LIBMESH_ENABLE_AMR
236 
237 };
238 
239 } // namespace libMesh
240 
241 #endif // LIBMESH_CELL_PRISM6_H
ElemType
Defines an enum for geometric element types.
Order
defines an enum for polynomial orders.
Definition: enum_order.h:40
static const unsigned int side_nodes_map[num_sides][nodes_per_side]
This maps the node of the side to element node numbers.
Definition: cell_prism6.h:173
A Node is like a Point, but with more information.
Definition: node.h:52
ElemType side_type(const unsigned int s) const override final
Definition: cell_prism6.C:536
virtual Real volume() const override
Specialized function for computing the element volume.
Definition: cell_prism6.C:477
virtual unsigned int n_nodes() const override
Definition: cell_prism.h:74
The Prism6 is an element in 3D composed of 6 nodes.
Definition: cell_prism6.h:58
IOPackage
libMesh interfaces with several different software packages for the purposes of creating, reading, and writing mesh files.
This is the base class from which all geometric element types are derived.
Definition: elem.h:94
Prism6(Elem *p=nullptr)
Constructor.
Definition: cell_prism6.h:66
virtual bool is_edge(const unsigned int i) const override
Definition: cell_prism6.C:156
virtual void connectivity(const unsigned int sc, const IOPackage iop, std::vector< dof_id_type > &conn) const override
Definition: cell_prism6.C:319
virtual bool is_face(const unsigned int i) const override
Definition: cell_prism6.C:161
static const int num_edges
Definition: cell_prism6.h:164
virtual BoundingBox loose_bounding_box() const override
Builds a bounding box out of the nodal positions.
Definition: cell_prism6.C:485
The libMesh namespace provides an interface to certain functionality in the library.
virtual Order default_order() const override
Definition: cell_prism6.C:213
virtual void flip(BoundaryInfo *) override final
Flips the element (by swapping node and neighbor pointers) to have a mapping Jacobian of opposite sig...
Definition: cell_prism6.C:523
virtual ~Prism6()=default
virtual ElemType type() const override
Definition: cell_prism6.h:79
virtual Real embedding_matrix(const unsigned int i, const unsigned int j, const unsigned int k) const override
Matrix used to create the elements children.
Definition: cell_prism6.h:222
virtual bool is_vertex(const unsigned int i) const override
Definition: cell_prism6.C:151
static const Real _embedding_matrix[num_children][num_nodes][num_nodes]
Matrix that computes new nodal locations/solution values from current nodes/solution.
Definition: cell_prism6.h:231
virtual bool is_node_on_edge(const unsigned int n, const unsigned int e) const override
Definition: cell_prism6.C:190
The BoundaryInfo class contains information relevant to boundary conditions including storing faces...
Definition: boundary_info.h:57
The Prism is an element in 3D with 5 sides.
Definition: cell_prism.h:36
virtual unsigned int n_sub_elem() const override
Definition: cell_prism6.h:84
static const int nodes_per_side
Definition: cell_prism6.h:166
Defines a Cartesian bounding box by the two corner extremum.
Definition: bounding_box.h:40
Node * _nodelinks_data[num_nodes]
Data for links to nodes.
Definition: cell_prism6.h:213
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
static const int nodes_per_edge
Definition: cell_prism6.h:167
static const int num_children
Definition: cell_prism6.h:165
static const int num_sides
Definition: cell_prism6.h:163
virtual bool has_affine_map() const override
Definition: cell_prism6.C:201
virtual void permute(unsigned int perm_num) override final
Permutes the element (by swapping node and neighbor pointers) according to the specified index...
Definition: cell_prism6.C:492
Prism6 & operator=(const Prism6 &)=delete
static const unsigned int edge_nodes_map[num_edges][nodes_per_edge]
This maps the node of the edge to element node numbers.
Definition: cell_prism6.h:184
virtual std::unique_ptr< Elem > build_edge_ptr(const unsigned int i) override
Builds a EDGE2 or INFEDGE2 built coincident with face i.
Definition: cell_prism6.C:305
static const unsigned int side_elems_map[num_sides][nodes_per_side]
This maps the child elements with the associated side of the parent element.
Definition: cell_prism6.h:178
virtual std::unique_ptr< Elem > build_side_ptr(const unsigned int i, bool proxy=false) override
Builds a QUAD4 or TRI3 built coincident with face i.
Definition: cell_prism6.C:220
A Point defines a location in LIBMESH_DIM dimensional Real space.
Definition: point.h:39
virtual bool is_node_on_side(const unsigned int n, const unsigned int s) const override
Definition: cell_prism6.C:166
static const int num_nodes
Geometric constants for Prism6.
Definition: cell_prism6.h:162
virtual Point true_centroid() const override
An Optimized numerical quadrature approach for computing the centroid of the Prism6.
Definition: cell_prism6.C:459
virtual std::vector< unsigned int > nodes_on_side(const unsigned int s) const override
Definition: cell_prism6.C:176
virtual std::vector< unsigned int > nodes_on_edge(const unsigned int e) const override
Definition: cell_prism6.C:184