20 #ifndef LIBMESH_CELL_INF_PRISM6_H 21 #define LIBMESH_CELL_INF_PRISM6_H 23 #include "libmesh/libmesh_config.h" 25 #ifdef LIBMESH_ENABLE_INFINITE_ELEMENTS 28 #include "libmesh/cell_inf_prism.h" 88 virtual unsigned int n_sub_elem()
const override {
return 1; }
95 const unsigned int s)
const override;
97 virtual std::vector<unsigned int>
nodes_on_side(
const unsigned int s)
const override;
99 virtual std::vector<unsigned int>
nodes_on_edge(
const unsigned int e)
const override;
106 const unsigned int e)
const override;
119 virtual std::unique_ptr<Elem>
build_side_ptr (
const unsigned int i,
120 bool proxy=
false)
override;
127 const unsigned int i)
override;
135 virtual std::unique_ptr<Elem>
build_edge_ptr (
const unsigned int i)
override;
141 virtual void build_edge_ptr (std::unique_ptr<Elem> & edge,
const unsigned int i)
override;
145 std::vector<dof_id_type> & conn)
const override;
169 virtual void permute(
unsigned int perm_num)
override final;
184 #ifdef LIBMESH_ENABLE_AMR 190 const unsigned int j,
191 const unsigned int k)
const override 202 #endif // LIBMESH_ENABLE_AMR 208 #endif // ifdef LIBMESH_ENABLE_INFINITE_ELEMENTS 210 #endif // LIBMESH_CELL_INF_PRISM6_H The InfPrism is an element in 3D with 4 sides.
ElemType
Defines an enum for geometric element types.
Order
defines an enum for polynomial orders.
A Node is like a Point, but with more information.
virtual std::unique_ptr< Elem > build_side_ptr(const unsigned int i, bool proxy=false) override
static const int num_sides
IOPackage
libMesh interfaces with several different software packages for the purposes of creating, reading, and writing mesh files.
Node * _nodelinks_data[num_nodes]
Data for links to nodes.
This is the base class from which all geometric element types are derived.
virtual std::vector< unsigned int > nodes_on_side(const unsigned int s) const override
virtual std::vector< unsigned int > nodes_on_edge(const unsigned int e) const override
virtual void connectivity(const unsigned int sc, const IOPackage iop, std::vector< dof_id_type > &conn) const override
The libMesh namespace provides an interface to certain functionality in the library.
static const Real _embedding_matrix[num_children][num_nodes][num_nodes]
Matrix that computes new nodal locations/solution values from current nodes/solution.
virtual unsigned int n_sub_elem() const override
virtual std::unique_ptr< Elem > build_edge_ptr(const unsigned int i) override
static const unsigned int side_nodes_map[num_sides][nodes_per_side]
This maps the node of the side to element node numbers.
virtual ElemType type() const override
virtual ~InfPrism6()=default
static const int num_nodes
Geometric constants for InfPrism6.
virtual Real embedding_matrix(const unsigned int i, const unsigned int j, const unsigned int k) const override
Matrix used to create the elements children.
virtual void flip(BoundaryInfo *) override final
Flips the element (by swapping node and neighbor pointers) to have a mapping Jacobian of opposite sig...
The BoundaryInfo class contains information relevant to boundary conditions including storing faces...
virtual unsigned int n_nodes() const override
InfPrism6(Elem *p=nullptr)
Constructor.
virtual Order default_order() const override
ElemType side_type(const unsigned int s) const override final
static const unsigned int edge_nodes_map[num_edges][nodes_per_edge]
This maps the node of the edge to element node numbers.
InfPrism6 & operator=(const InfPrism6 &)=delete
static const int num_edges
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
virtual bool is_node_on_side(const unsigned int n, const unsigned int s) const override
static const int nodes_per_side
static const int num_children
static const int nodes_per_edge
The InfPrism6 is an infinite element in 3D composed of 6 nodes.
virtual void permute(unsigned int perm_num) override final
Permutes the element (by swapping node and neighbor pointers) according to the specified index...
virtual bool is_node_on_edge(const unsigned int n, const unsigned int e) const override
LIBMESH_ENABLE_TOPOLOGY_CACHES